BETA for URSA 12K .BRAW & Color Science Version 5 (Import in Premiere Pro and After Effects)

December 25th, 2020
(Originally published on July 26th, 2020)
Try out our latest BETA implementing BRAW API 2.0 BETA, to import URSA Mini Pro 12K files and test BMD Color Science V5 into Adobe video apps !

Blackmagic RAW SDK 2.0 BETA on OSX and Windows

Blackmagic released a BETA version of their next 2.0 version of the BRAW SDK, letting us import URSA 12K .BRAW files as well as test the latest Blackmagic Color Science Version 5.
We are also releasing a BETA version of our next BRAW Studio (which uses the last BRAW Beta SDK) to let you test those new features inside Adobe Premiere Pro, Media Encoder and After Effects !

Information about the new "Color Science Version 5" BRAW parameter

Before this beta, there was only one choice for the "Color Science" BRAW parameter : the "Version 4".
Now Blackmagic has introduced the new "Version 5", which is
available for any BRAW files
(Shot from Any Camera at any time).
As your old files have been shot with only the "Version 4" available in Camera, the Camera Metadata will have "Version 4" set by default, but you can now switch to "Version 5" in the "Color Science" dropdown parameter of the BRAW Source Settings.

Information about the new "Gamut Compression" BRAW parameter

There is also a new parameter to enable or disable Gamut Compression (only from the BRAW SDK Beta 3 !).
Gamut Compression is only available when decoding with the GPU. It is a limitation from the BRAW SDK.
So it has no effect when decoding with the CPU.
Gamut Compression was hidden before, and applied automatically only when the image was decoded with the GPU. So by disabling "Gamut Compression" when using the GPU, you will have the same render look than when using the CPU.
Here are some details about using GPU to decode BRAW with BRAW Studio :
  • Premiere Pro / Media Encoder : Decoding BRAW with GPU is only available in Windows with CUDA. You will need to tick the checkbox from the "Settings & License" : "Premiere Pro / Media Encoder : Enable hybrid CPU-CUDA (nVidia) decoding".
  • After Effects : You will need first to choose a GPU acceleration in your Project Settings. Then you will need to tick the checkbox from the "Settings & License" : "After Effects : Enable Layer Settings GPU when Project Settings are in GPU acceleration mode".

BRAW Studio Beta Installer

This Beta uses the 2.0 Beta 4 BRAW SDK (released in December 2020 by Blackmagic Design)
and has been updated with latest features and bug fixes from BRAW Studio v2.2.4 (December 24).
Here's the link to download and install the BRAW Studio BETA :

Here's the manual installation link in case you want to manually copy / paste the plugins yourself :

Don't forget
this is only a test version, not ready for production
. Do not save your current production projects with this version, always make backup and contact us if you find anything wrong !

BRAW Studio YouTube short tutorials series

Watch our latest short video tutorials to understand all BRAW Studio features
Read more

PlumePack Parameters Explained

What are the PlumePack parameters ? You should get all information here !
Read more

PlumePack : Upgrading from Basic to Premium license

See how to upgrade from PlumePack Basic to Premium License.
Read more

Setting up your Audio in Premiere Pro

Full Tutorial on how to properly sync and set up your audio in Premiere, to avoid issues later in the edit
Read more

BRAW Studio Upgrade to v2.2+ Bug Fix

You might have offline medias & timeline shifts after upgrading from before 2.2.0, here's how to fix this !
Read more

Premiere Pro Timeline Shifts (or First Frame) After Moving Project or Relinking Footage

This Premiere Pro 2020 bug will shift your timelines or reset your clips to their first frame; here's how to fix your project!
Read more

How to convert your project to BRAW Studio ?

How to convert your project started with the Blackmagic Plugin to BRAW Studio !
Read more